*You get a warning to watch out for digging units underground but I never experienced any digging units coming to attack that city once I took it.Įdit: Just realized, there have been a lot of AI changes lately, unsure if the goblin will still keep streaming units between her cities in a way that's easy to kill them off. Every city West of that point is quite defensible from the player point of view, and you'll get lots of stuff joining your cause so that you get a boost economically. Once you've done that, you can pretty easily make progress Westward as long as the orc player hasn't built up very quickly and is already starting to attack you. When they were weakened enough, I took out the two in cities in short succession*. My tactic was to expand a little in the 'defensible' area while building up an army, and always hitting the goblin units while they move back and forth between above ground and underground. In response, you'd also have to spam Tier IV units to counter-act theirs. I first played Age of Wonders 3 not long after it came out, and one of the things that bugged me about the game was that the CPU would spam Tier IV units. The goblin AI player will frequently move troops between their underground town and the town that basically blocks off the region you're in from the outside world (thanks to the impassible mountain barriers on the other side of the rivers). Age of Wonders III > General Discussions > Topic Details.
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